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研究生: 莊凱博
Zhuang, Kai-Bo
論文名稱: 擴增實境輔助英語單字背誦之系統研製
Implementation of Augmented Reality Assisted English Vocabulary Words Memorizing
指導教授: 張國恩
Chang, Kuo-En
宋曜廷
Sung, Yao-Ting
劉子鍵
Liu, Tzu-Chien
學位類別: 碩士
Master
系所名稱: 資訊教育研究所
Graduate Institute of Information and Computer Education
論文出版年: 2018
畢業學年度: 106
語文別: 中文
論文頁數: 91
中文關鍵詞: 擴增實境英語單字背誦學習遺忘曲線
英文關鍵詞: Augmented Reality, English Vocabulary Words Learning, Forgetting Curve
DOI URL: http://doi.org/10.6345/THE.NTNU.GICE.002.2018.F02
論文種類: 學術論文
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  • 本研究運用擴增實境技術結合英語單字教學建置英語輔助學習系統(Augmented Reality-English Vocabulary Words Memorizing System簡稱AR-EVWMS),於學習者背誦英語單字時進行輔助學習,主要探討學習者於使用擴增實境輔助背誦英語單字時的記憶與遺忘情形。研究對象為58名國中二年級生,採用準實驗研究法之前後測不等組實驗設計,自變項為不同英語單字背誦學習輔助方式,依變項為學習者之學習表現,包含其學習成效、神馳經驗效果、系統使用態度與滿意度、延宕測驗。實驗組為擴增實境系統輔助學習組,對照組為電腦輔助學習組。
    研究結果發現:(一) AR-EVWMS能有效加強學習者的學習成效表現;(二)使用AR-EVWMS輔助學習相較於電腦輔助學習,更能降低學習者的遺忘比率、減緩遺忘速度;(三)使用AR-EVWMS輔助學習相較於電腦輔助學習,更能產生神馳經驗效果;(四)使用AR-EVWMS輔助學習擁有良好的系統使用態度及滿意度。

    The research is about combine augmented reality technology with English vocabulary words teaching to build Augmented Reality-English Vocabulary Words Memorizing System(AR-EVWMS), the system helps learners memorize English vocabulary words in class, the main discussion of the research is learners’ memorizing and forgetting situation in using augmented reality to help them recite the English vocabulary words. Participants are 58 second-grade junior high school students, using quasi-experimental method of pretest-posttest designs, the difference between English vocabulary memorize learning auxiliary methods is independent variable, learners’ performance is dependent variable, including learners’ learning efficiency and outcomes, experience of flow, system using attitude and satisfaction, procrastinate test. The experiment group is augmented reality system auxiliary learning group, and the control group is computer auxiliary learning group.
    The experimental results show that : (1)AR-EVWMS can really improve and promote students’ learning efficiency and outcomes , (2)Compare using AR-EVWMS with using computer in English words learning, AR-EVWMS can reduce the learner’s forgetting rate more than computer , (3)AR-EVWMS can have much more experience of flow than computer in learning , (4)AR-EVWMS can have nice system using attitude and good satisfaction in learning.

    中文摘要 i 英文摘要 ii 致謝 iii 目錄 iv 附表目錄 vi 附圖目錄 vii 第一章 緒論 1 第一節 研究背景與動機 1 第二節 研究目的 4 第三節 研究假設 5 第二章 文獻探討 6 第一節 英語單字學習 6 第二節 記憶與遺忘曲線 9 第三節 擴增實境的發展與應用 11 第三章 系統設計 19 第一節 系統設計理念 19 第二節 系統發展架構 20 第三節 系統內容 22 第四章 研究方法 31 第一節 研究對象 31 第二節 研究設計 32 第三節 研究工具 33 第四節 研究程序 37 第五節 資料處理與分析 41 第五章 結果與討論 42 第一節 學習成效分析 42 第二節 遺忘測量與延宕測驗分析 45 第三節 神馳經驗效果分析 50 第四節 系統滿意度分析 52 第五節 訪談與回饋分析 61 第六節 討論 65 第六章 結論與建議 71 第一節 結論 71 第二節 建議 72 第三節 未來研究方向 73 參考文獻 74 附錄一 課程學習補充資料 80 附錄二 課程學習成就測驗試卷 85 附錄三 神馳經驗量表 87 附錄四 系統滿意度量表 89 附錄五 實驗組訪談單 91   附表目錄 表4-1 學習單元成就試卷分析結果摘要 34 表4-2 神馳經驗量表分析結果摘要 35 表4-3 系統滿意度量表分析結果摘要 36 表5-1 課程學習成就測驗試卷第一次前後測成績 42 表5-2 課程學習成就測驗試卷第二次前後測成績 43 表5-3 第一次前測成績t檢定摘要表 43 表5-4 擴增實境系統輔助學習組成效分析t檢定摘要表 44 表5-5 電腦輔助學習組成效分析t檢定摘要表 44 表5-6 第一次後測及8次延宕後測之兩組平均分數 45 表5-7 課程學習、複習後三個區間之回憶曲線斜率 47 表5-8 各組迴歸斜率同質性檢定結果摘要表 48 表5-9 共變數分析結果摘要表 49 表5-10 神馳經驗之平均數與標準差 50 表5-11 神馳經驗分析t檢定摘要表 51 表5-12 實驗組系統滿意度之平均數與標準差 52 表5-13 系統滿意度之各題選答人數與百分比摘要表 54 表5-14 訪談整理表 61   附圖目錄 圖1-1 Ebbinghaus Forgetting Curve 1 圖2-1 混合實境(Mixed Reality) 12 圖2-2 行動擴增實境導覽系統-畫作辨識解說 14 圖2-3 擴增實境於視覺藝術上的應用 15 圖2-4 MDAS操作解說 15 圖2-5 SVSS正在手機上顯示額外的補充資料 16 圖2-6 擴增實境行動學習結合探究式學習 16 圖2-7 結合現實與虛擬世界的魔法書 17 圖2-8 古蹟襲產導覽與擴增實境結合 17 圖3-1 以AR為基礎建立之UARE 21 圖3-2 擴增實境系統輔助學習組學習架構圖 23 圖3-3 電腦輔助學習組學習架構圖 24 圖3-4 實驗組系統首頁 25 圖3-5 實驗組掃描框 25 圖3-6 實驗組學習者掃描後畫面呈現 26 圖3-7 實驗組掃描判讀預覽顯示畫面 26 圖3-8 實驗組返回上一頁按鈕 27 圖3-9 對照組學習者點選英語單字後畫面呈現 27 圖3-10 實驗組學習者正使用AR- EVWMS學習 28 圖3-11 實驗組學習者專心聆聽單字發音 28 圖3-12 實驗組人手一機操作 29 圖3-13 對照組學習者操作電腦輔助學習 29 圖3-14 對照組學習者於電腦教室學習英語單字 30 圖3-15 對照組學習者點選英語單字發音 30 圖4-1 Sony Xperia Z Ultra C6802 33 圖4-2 研究程序流程圖 40 圖5-1 各組由第一次後測及延宕後測成績所製成的回憶曲線圖 46

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