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    1

    The Research of Exploring the Effectiveness of Gamified Learning for Visually Impaired Students: A Case Study on Equivalent Fractions Unit

    Public on Internet date:
    2027/05/13

    2

    The Effectiveness of a Game-Based Teaching Module on the Learning Outcome of Fraction in Students with Severe Visual Impairment

    This full text is not authorized to be published.

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