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研究生: 李柏毅
Lee, Bor-Yi
論文名稱: 基於身體座標點與矩陣轉換之注視點估計研究
Eye Gaze Tracking Based on Body Coordinate Points and Matrix Transformation
指導教授: 李忠謀
Lee, Chung-Mou
口試委員: 李忠謀
Lee, Chung-Mou
江政杰
Chiang, Cheng-Chieh
劉寧漢
Liu, Ning-Han
蔣宗哲
Chiang, Tsung-Che
口試日期: 2024/07/30
學位類別: 碩士
Master
系所名稱: 資訊工程學系
Department of Computer Science and Information Engineering
論文出版年: 2024
畢業學年度: 112
語文別: 中文
論文頁數: 43
中文關鍵詞: Homography Transformation Matrix剛體變換機器學習視線判斷
英文關鍵詞: Homography transformation, Rigid transformation, Machine learning, Gaze estimation
研究方法: 實驗設計法
DOI URL: http://doi.org/10.6345/NTNU202401221
論文種類: 學術論文
相關次數: 點閱:122下載:0
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  • 致謝 i 摘要 ii Abstract iii 目錄 iv 圖附錄 vi 表附錄 viii 第壹章 緒論 1 1.1 研究動機 1 1.2 研究目的 2 1.3 研究範圍與限制 2 1.4 論文架構 2 第貳章 文獻探討 3 2.1 瞳孔偵測方法 3 2.1.1 基於樣板匹配的方式(Template Matching) 3 2.1.2 基於特徵的方式(Feature-based approach) 3 2.2 注視點估計方法 4 2.2.1 基於角膜反射的分析方法 4 2.2.2 基於特徵提取的方法 6 2.2.3 基於外觀的方法 6 第參章 研究方法 8 3.1 研究架構 8 3.2 系統校正 10 3.2.1 人臉與眼睛特徵偵測 10 3.2.2 基於Homography轉換矩陣之眼動特徵校正 12 3.3 注視點預測 15 第肆章 實驗結果與討論 18 4.1 實驗環境 18 4.2 身體晃動對於注視點預測之實驗 19 4.2.1 實驗一:數據的影像取樣量對於注視區域之預測 19 4.2.2 實驗二:特徵點數量對於機器學習模型之資料分析 21 4.2.3 實驗三:身體晃動對於注視點之預測 27 4.3 注視區域預測分析 33 4.4 演算法評估 36 第伍章 結論及未來研究 39 5.1 結論 39 5.2 應用 39 5.3 未來研究 40 參考文獻 41

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