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研究生: 陳佳宜
Chen, Jia-Yi
論文名稱: 高學習成就學生程式設計學習研究
A study on computer programming learning by high achievement students
指導教授: 李忠謀
學位類別: 碩士
Master
系所名稱: 資訊工程學系
Department of Computer Science and Information Engineering
論文出版年: 2017
畢業學年度: 105
語文別: 中文
論文頁數: 101
中文關鍵詞: 程式設計學習高學習成就學生
英文關鍵詞: programming learning, high achievement students
DOI URL: https://doi.org/10.6345/NTNU202201938
論文種類: 學術論文
相關次數: 點閱:158下載:42
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程式設計已是各國資訊教育重點課程之一,許多程式設計教學策略因應而生,然而,多數針對提高學習動機而設計的教材,對於提升高學習成就學生的學習成效幫助有限。因此,本研究探討主科學習成就高的學生於程式設計學習上的表現,以期能提出確切提升高學習動機學生學習成效之學習策略。實驗對象為國中教育會考PR值95以上之女校高中生,以班級為單位隨機分為實驗組與控制組。實驗組採取先學習程式設計概念再培養實作能力的教學模式,控制組則採取傳統講述型教學模式。在先學習程式設計概念再培養實作能力的教學模式中,使用視覺化程式設計工具以輔助學生專注於程式設計概念的學習,並於程式設計實作能力階段,先讓學生聚焦於學習語法,再進行程式設計問題解決的練習。而傳統講述型教學模式則採用一般高中生學習程式設計的模式,也就是同時學習程式設計概念與程式設計語法。
實驗組與控制組於期中與期末進行考核,考核內容主要為評估各組學生程式設計概念以及程式設計實作能力的差異。研究結果顯示,採用先學習程式設計概念再培養實作能力的教學模式,對於高中主科學習成就高的學生,無論是在程式設計概念的理解或程式設計實作能力的培養,皆有良好的效果,且相較於採用傳統講述式教學模式的學生,更能有效降低班級學生的學習落差。

Computer programming is one of the key courses of secondary education in various countries. However, most of the learning strategies are limited in improving high achievement students’ learning performance. Therefore, this study focused on programming learning by high achievement students, so as to propose a learning strategy to improve the learning performance of them. We select 272 female high school students who have great performance on Comprehensive Assessment Program for Junior High School Students. They were randomly divided into the experimental group and the control group. The experimental group adopts the strategy of learning programming concepts before programming skills that uses visual programming tools to focus on programming concepts, and then in order to avoid syntax error, they learn programming syntax before coding. The control group adopts the traditional lecture method that is learning programming concepts and syntax at the same time.
There are two assessment to examine the differences between the two groups of students in programming concepts and programming skills. The results show that the students who adopt the strategy of learning programming concepts before programming skills has better learning performance in both of programming concepts and programming skills. Also, it is more effective in reducing the learning achievement gap of students.

摘要 I ABSTRACT II 誌謝 III 目錄 V 表目錄 VIII 圖目錄 IX 第壹章 緒論 1 第一節 研究動機 1 第二節 研究目的 3 第貳章 文獻探討 4 第一節 各國資訊教育現況 4 第二節 初學者學習程式設計的困難 7 第三節 視覺化程式語言對於學習程式設計的影響 8 第四節 高學習成就學生之程式設計學習情況 9 第參章 研究方法 11 第一節 教學策略 11 第二節 實驗設計 14 第三節 研究工具 16 第肆章 研究結果與分析 24 第一節 研究對象起點行為 24 第二節 不同教學模式對於程式設計概念之影響 27 第三節 不同教學模式對於程式設計實作能力之影響 28 第四節 不同教學模式對於班級整體學習成效之影響 31 第五節 研究對象課後行為 34 第伍章 結論與未來展望 36 第一節 結論 36 第二節 未來研究 37 參考文獻 38 英文文獻 38 中文文獻 45 附錄 附錄一 實驗組課程進度表 46 附錄二 控制組課程進度表 49 附錄三 前測問卷:起點行為調查 51 附錄四 實驗組期中考核試題 53 附錄五 控制組期中考核試題 65 附錄六 期末考核:概念題 76 附錄七 期末考核:實作題 88 附錄八 學習動機量表 92

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