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研究生: 陳冠憲
Guan-Xian Chen
論文名稱: 隨機角色分配策略於機器人足球賽之模擬研究
A Simulation Study of Dynamic Role Playing Strategy for Five-on-Five Robot Soccer Competition
指導教授: 莊謙本
Chuang, Chien-Pen
學位類別: 碩士
Master
系所名稱: 電機工程學系
Department of Electrical Engineering
論文出版年: 2012
畢業學年度: 100
語文別: 中文
論文頁數: 57
中文關鍵詞: 路徑規劃模擬機器人角色分配策略
英文關鍵詞: Path Planning, SimuroSot, Delegate Role Strategies
論文種類: 學術論文
相關次數: 點閱:147下載:1
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  • 本論文主要探討足球機器人致勝策略以及路徑設計。利用了基本移動與進階移動來規劃出機器人的避障路徑,並且描述每個足球員角色所執行的任務。另外提出一個隨機角色分配機制,利用機器人與足球在場上的位置,計算出足球員與球的距離以及相對於目標點的角度,並且依據以上位置資訊給予不同的權值計算規則來分配角色。
    最後利用FIRA(Federation of International Robot-soccer Association)機器人足球賽軟體Robot Soccer v1.5a 模擬器來執行策略實驗。並且實驗中結果驗證加入角色分配機制對於五對五比賽中,可以提高攻守效率來達到較短的進球時間以及較佳的勝率。

    This thesis mainly discusses the wining strategies of soccer robots and designs the corresponding routes of robots. We use basic movement and advanced movement to draw up obstacle avoidance, and describe the tasks performed by the role of each soccer player. On the other hand, we propose a dynamic role playing strategy by the corresponding position between soccer players and the ball, and give them different computing rules to assign the roles by above position information.
    Finally, we use the simulation software, FIRA(Federation of International Robot-soccer Association) Robot Soccer v1.5a, to run the experiment. By the experiment result, it shows that the teams added dynamic role playing strategy have high performance of offensive or defensive, and get shorter competition time and have better rates of scoring.

    中文摘要 i 英文摘要 ii 致 謝 iii 目  錄 iv 圖 目 錄 vi 表 目 錄 viii 第一章 緒論 1 1.1 研究動機與背景 1 1.2 研究目的 3 1.3 研究流程 4 1.4 文獻探討 5 1.4 論文架構 6 第二章  FIRA訪真足球賽的介紹 7 2.1 FIRA簡介 7 2.2 FIRA足球賽規則 8 2.3 Robot Soccer v1.5a 模擬器簡介 12 2.4 模擬器介面說明 14 2.4.1 主要選單 (The Main Menu) 15 2.4.2 策略選單 (The Strategies Menu) 16 2.4.3 時間/比分選單 (The Time / Score Menu) 17 2.4.4 比賽選單 (The In Game Menu) 18 2.4.5 重複播放選單 (The Replay Menus) 19 2.4.6 裁判選單 (The In Game Menu) 21 2.4.7 足球機器人角色設定 25 第三章  研究方法 27 3.1 基本作動 28 3.1.1 基本移動(Basic movement) 28 3.1.2 進階移動(Advanced movement) 30 3.1.3 控球 33 3.1.4 射門策略 34 3.1.5 避障 36 3.2 角色策略 40 3.2.1 守門員 40 3.2.2 防守員 42 3.2.3 主攻員 44 3.2.4 助攻員 45 3.3 隨機角色分配策略 47 第四章  實驗結果 49 4.1 模擬實驗 49 4.2 實驗結果 50 第五章  結論與展望 54 參 考 文 獻 55

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