簡易檢索 / 詳目顯示

研究生: 郭憲璋
論文名稱: 智慧型電機實驗訓練系統
指導教授: 曾煥雯
學位類別: 碩士
Master
系所名稱: 工業教育學系
Department of Industrial Education
論文出版年: 2001
畢業學年度: 89
語文別: 中文
論文頁數: 85
中文關鍵詞: 網際網路電機實驗專家系統虛擬實境
論文種類: 學術論文
相關次數: 點閱:146下載:7
分享至:
查詢本校圖書館目錄 查詢臺灣博碩士論文知識加值系統 勘誤回報
  • 在電機實驗課程中,教師常須分組個別講解、引導操作。且電機實務演練不僅因設備昂貴且重電機危險性高,常讓學習者裹足不前。
    故本研究提出一智慧型電機實驗訓練系統,將實驗室的電機實驗移至網際網路上。研究者建構一矩陣式資料切換系統原型作為核心連結元件,可輕易的連結不同實驗平台。並利用遠距儀表監控技術來達到自動化遠距實驗。
    智慧型電機實驗訓練系統結合人工智慧,運用專家系統擔任代理教師的角色,從旁協助指導學習者,讓學習者可自行進行電機實驗。虛擬實境技術的應用,讓電機實驗設備實體化,使得學習者更能融入訓練環中,有如置身於真實的電機實驗室。
    本研究所建構的智慧化電機實驗訓練系統,提供了具智慧性、互動性、仿真性及全球性的電機實驗教學服務環境。

    A teacher usually must be individual grouping tuition and guide operation in the experiment of electrical machinery. Electrical machinery is not only expensive equipment but also danger, so learners shy to the real operation.
    Therefore we propose the intelligent training system for experiment of electrical machinery, conveying the experiment from lab to Internet. The researcher constructs matrix data switching system is kernel of test-bed for linking the other instrument element easily. Using the technology of distance instrument monitor to complete automatic remote experiment.
    The intelligent training system for electric machinery experiment combines artificial intelligence, to captain agent teacher by using expert system, aiding and tutoring learners to study by oneself. Application of virtual reality substantiates electric machinery equipment. Learners feel living in real lab and blending into environment.
    The service environment of teaching we provided, had the functions of intelligence, interaction, imitation and global for experiment of electric machinery.

    第一章 緒論 第一節 研究背景與動機 第二節 研究目的 第三節 研究範圍與限制 第四節 研究方法與步驟 第二章 文獻探討 第一節 互動式CAI 第二節 虛擬實境 第三節 技能教學 第四節 專家系統 第三章 系統建構 第一節 規劃系統之架構 第二節 規劃系統運作之概念 第三節 專家系統設計 第四節 建構實驗平台 第五節 建構虛擬環境 第四章 建構結果 第一節 圖形使用者界面 第二節 虛擬環境 第五章 結論與展望 第一節 結論 第二節 展望

    [1] 鐘樹椽(民82), 互動性在電腦輔助教學上之必要性, 教學科技與媒
    體, 第12期, 15-20頁。
    [2] 楊家興(民85):透視國家基礎建設下的遠距教學。教學科技與媒體,
    第25期,頁50-57。
    [3] 林政宏(民85), 深入虛擬實境。台北市:碁峰資訊。
    [4] Cyber Catalyst Net Inc., “學習情報網”,
    http://www.gostudy.com.tw/, 1999.
    [5] 中華電信數據通信分公司&常春藤電訊股份有限分司, ”電子校
    園”, http://www.eschool.hinet.net/home1.html, 2000.
    [6] 曾煥雯(民87) :用於遠距教學之服務開創環境建構。國科會計劃報
    告NSC 87-2215-S-003-049。
    [7] 曾煥雯(民88) :用於電機教學之虛擬實驗室設計。國科會計劃報告
    NSC 88-2520-S-003-001。
    [8] 曾煥雯(民89) :程序化遠距實驗服務開創環境建構。國科會計劃報
    告NSC 89-2511-S-003-069。
    [9] 朱湘吉, 教學科技的發展理論與方法, 五南圖書出版公司, pp163-
    166, 民87.
    [10] 李世忠, 教學科技-評鑑與應用, 五南圖書出版公司, pp75-83,
    民 88.
    [11] 歐陽明(民85), 虛擬實境軟體在教育上的應用, 視聽教育新科技國
    際研究會, 台北:中國視聽教育學會。
    [12] 康自立(民71), 工業職業教育能力本位課程發展之理論與實際, 出
    版者: 康自立。
    [13] 黃光雄編譯, 教學目標與評鑑(二版), 高雄: 復文圖書出版社, 民
    國七十一年。
    [14] 江文雄、戴建耘及林世良(民83), 工作分析法在資訊化技能性行業
    教學分析之應用, 資訊與電腦月刊, 八十三年二月, 163, 頁63-
    69。
    [15] 戴建耘(民83), 電腦技能教學之教學模式設計與教材分析。資訊與
    教育雙月刊, 八十三年六月, 41, 頁22-28。
    [16] 葉怡成、郭耀煌(民80), 專家系統方法應用與實作, 全欣資訊圖書
    股份有限公司, 八十年十月。
    [17] D. R. Nadeau, “Building Virtual Worlds with VRML”, IEEE
    Computer Graphics and Applications, Vol. 19, No. 2, March-
    April 1999, pp. 18-29.
    [18] E. K. Tam, F. Bardra, R. J. Marceau, M. A. Marin and A. S.
    Malowany, “A Web-based Virtual Environment for Operator
    Training”, IEEE Transactions on Power Systems, Vol. 14,
    No. 3, Aug. 1999, pp. 802-808.
    [19] Shneidrman, B. (1992). Designing the user
    interface:strategies for effective human-computer interface
    (2nd ed.). NY:Addison-Wesley.
    [20] R. Rada, "Multimedia Education", In Borko Furht(Editor),
    Handbook of Internet and Multimedia Systems and
    Applications, CRC Press, pp. 553-579, 1999.
    [21] Z. A. Vale, “Intelligent Tutoring System for Power System
    Control Centers”, Proceeding of the 1994 IEEE
    International Conference on Systems, Man, and Cybernetics,
    1994. Humans, Information and Technology, Texas, 1994, pp.
    1832-1837.
    [22] J. M. Zheng, K. W. Chan and I. Gibson, “Virtual
    Reality”, IEEE Potentials, Vol. 17, No. 2, April-May
    1998, pp. 20-23.
    [23] S. R. Ellis, “What Are Virtual Environments?”, IEEE
    Computer Graphics and Application, Vol. 14, No. 1, Jan.
    1994, pp. 17-22.
    [24] C. L. Legere, “Occupational analysis for training”,
    Educational technology, Vol. 18, No. 3, 1978, pp. 27-35.
    [25] O. Hagsand, “Interactive Multiuser Ves in the DIVE
    System”, IEEE Multimedia, Vol. 3, No. 1, Spring 1996, pp.
    30-39.
    [26] M. N. O. Sadiku, “Artificial Intelligence,” IEEE
    Potentials, Vol. 8, No. 2, May 1989, pp. 35-39.
    [27] L. C. Jain, “Introduction to Knowledge-based Systems,”
    Proceedings of the 1995 IEEE Conference on Electronic
    Technology Directions to the Year 2000, Australia, 1995,
    pp. 18-27.
    [28] J. Giarratano and G. Riley, “Expert Systems: Principles
    and Programming,” PWS Publishing Company, Boston, 1998.
    [29] E. Turban, “Review of Expert Systems Technology,” IEEE
    Transaction on Engineering Management, Vol. 35, No. 2, May
    1988, pp. 71-81.
    [30] J. J. L. Dickinson, “Appropriate Application of Knowledge-
    based Systems,” Proceedings of the 1990 IEEE
    International Conference on Systems, Man and Cybernetics
    Conference, California, 1990, pp. 890-895.
    [31] D. B. Simmons, T. D. Escamilla and N. C. Ellis, “Expert
    System Building Tools,” Proceedings of the Fifteenth
    Annual International Conference on Computer Software and
    Applications, Tokyo, 1991, pp. 169-174.
    [32] O. N. Garcia, “An Overview of Expert Systems and of How
    They Are Developed,” Symposium Record of the 1988 Policy
    Issues in Information and Communication Technologies in
    Medical Applications, Maryland, 1988, pp. 189-198.
    [33] L. Galbraith, M. AI-Najjar and A. J. G. Babu, “Expert
    Systems in Engineering,” IEEE Aerospace and Electronics
    Systems Magazine, Feb. 1988, pp. 12-14.
    [34] G. W. Selnow, Using interactive computer to communicate
    scientific information, American Behavioval Scientist,
    Vol. 32, No. 2, 1988, pp. 124-135.
    [35] T. K. Borsook and N. Higginbothamwheat, Interactivity :
    What is it and what can it do for computer-based
    instruction? Educational Technology, Vol. 3, No. 10, 1991,
    pp. 11-17.
    [36] O'Neil,JR.H.F. (1981). Computer-based instruction:A state-
    of-the art assessment. NY:Academic Press.
    [37] A. Sutcliffe, Human-computer interface design,
    London:Macmillan Education, 1989.
    [38] A. Ferrero and V. Piuri, “A Simulation Tool for Virtual
    Laboratory Experiments in a WWW Environment”, IEEE
    Transaction on Instrumentation and Measurement, Vol. 48,
    No. 3, June 1999, pp. 741-746.
    [39] J. M. Zheng, K. W. Chan and I. Gibson, “Virtual
    Reality,” IEEE Potentials, Vol. 17, No. 2, April-May
    1998, pp. 20-23.
    [40] S. R Ellis, “What Are Virtual Environments?,” IEEE
    Computer Graphics and Applications, Vol. 14, No. 1, Jan.
    1994, pp. 17-22.
    [41] R. S. Kalawsky, “Reality of Virtual Reality,” IEE
    Colloquium on Real World Visualisation - Virtual World -
    Virtual Reality, 1991, pp. 8/1-8/8.
    [42] N. Lavroff, “Virtual Reality Playhouse: Explore
    Artificial Worlds on Your PC”, CA: The Waite Group Press,
    1992.
    [43] D. K. Bomand, “International Survey: Virtual-Environment
    Research,” IEEE Computer, Vol. 28, No. 7, Jun. 1995, pp.
    57-65.
    [44] F. P. Brooks and Jr., “What’s Real About Virtual
    Reality?,” IEEE Computer Graphics and Applications, Vol.
    19, No. 6, Nov.-Dec. 1999, pp. 16-27.
    [45] C. A. Protopapas; K. P. Psaltiras; A. V. Machias, “Power
    Delivery”, IEEE Transactions on, Vol. 6, No. 2, April
    1991, pp. 648 –655.

    QR CODE